Tetra
University project for a Tetris Like Game
In this game I created custom pixel art for UI, logos, and the fish, along with the animations, and used generative fill for the backgrounds as didnt have enough time to finish all the features I wanted to include. The School project deadline was 2 weeks, so all of this game was done in two weeks.
Used a tutorial for the Tetromino bounds, spawn, shape, rotation and reset system.
Created particle system for water, fog and fire.
Managed to create two tracks of custom "8 bit" (chiptune) style music, using an existing song as base.
Everything in this game was done by 1 person.
This is better than the other games because I learned more about Unity and C#
Game is in Spanish.
Download
Install instructions
Download Tetra PC for the desktop version of the game or click Run Game to try in browser but its bugged, as it wont load the next scene.
Right click, then extract the file
Open TetraGame.Exe
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